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Latest Models

21/03/2011

Latest Models, The left one is a Concept Harvester of Command & Conquer 4. The one on the right is a Hover MRLS for the C&C3: Tiberium Wars Expansion. Called C&C3: Tiberium Icestorm. Check out the Website > HERE <

 

Here a shaded turn table with the Tiberium Blossom Tree:

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Starcraft 2 Models @ Download!

26/12/2010

Hey all, You can visit the Download Page and download some models already.
I included some models for a Starcraft 2 Mod Projects wich doesnt run anymore.

  

Assets:
Sarah Kerrigan (Not Infested)
General Warfield
Hybrid Hydralisk

Note: Textures & Models are included, Models are *.m3 format and the textures are *.dds format!

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Starcraft 2 Models

22/09/2010

Working on some Starcraft 2 Units for Mods and for public use since there aren’t much modellers and texture artists around.
Later this week I put up a new page with all downloads of the models and other resources.

Below a Work In Progress of the new Marine. With a brand new Guass Rifle, Textures and a Decal.

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First Starcraft 2 Unit Batch

5/09/2010

I Digged into the Starcraft 2 Editor Last weeks and started to Create Custom units already. Sadly we cannot use Particle & Ribbon Effects because the *.M3 Exporter does not support Particle & Ribbons Effects. And waiting for “Blizzards Officially Modelling Tools”.

Here are the first 5 Custom Made Starcraft 2 Units.

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UDK – Emissive Materials = Awesome

16/07/2010

I Was working on some materials for the UDK July Release and finally the Emissive Bloom Light will be casted in the viewports to. As you can see here a Gears of War 2 Ticker with my new textures on it and a great Material how it suppose to be in Gears of War 2. If you take some time experimenting and reading tutorials and learn dvd’s you will learn very quick because its pretty simple to make materials without limits.

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Mobile Rocket Launch System

2/06/2010

Today I Finished the GDI – Hover MRLS Model. The Texture will be added later on. And some more Models will follow to. But it takes some time.

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Object Creation List

27/05/2010

Last night I was working on a resource field called Tiberium, It will explode in a chain reaction. When it explodes all crystals shatters over the place. And to test it see if it works I created a SMILEY! Object.

Here is how it looks like when the Field detonates “with smileys”.

Iam also working on some Vehicles / Mechs for the Game but i cannot give any information about the Vehicles / Mechs because its a suprice for a Media Release.

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Armoured Personal Carrier Model

7/05/2010

Worked on the GDI Armoured Personal Carrier Revision.
This one includes new Rims, Tires, Windows and some other things.
Texture is 256×256 and higher is not required for a this sort of RTS Game.

Here are some Ingame screenshots

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