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Website / Portfolio Update, Coming Weeks


The Upcoming Weeks / Months I will be working on my Website aka Portfolio.
There is a lot of content that has to be added and changed. So it’s not up to date!
I will change the looks and feels of the Website slightly and maybe a brand new design!

As I already integrated the WordPress blog to the static html page of the website.

Originally Posted by Chrizz

Update September 2013:
Still working on the Website also going to use another CMS with a Integrated Blog!
So it might be online somewhere in October!

Update March 2013:
As you can see the website is still the same. I’am currently working on some other projects.
Also please check out my Development Blog for the latest Updates. (Or this failing not finished CSS  “Home /News ” Page!)


Autodesk 3ds Max 2013 & Maya 2013


Autodesk 3ds Max 2013 and Autodesk Maya 2013 is released for Subscription Packages!
Yesterday I pick’d up my copy’s and played a Little bit with those new features!

3ds Max 2013 is very similar to 3ds Max Design 2013. Yes ofcourse its the same! Duh! But 3ds Max 2013 has some SDK features and others that 3ds Max 2013 Design does not have! To Maya 2013….. I’am quite new to Maya. Well I started to use it in the early days but 3ds Max gave me more options in the beginning! So Maya Education is on my Road-map!

So Here is a very little preview of Maya 2013 and 3ds Max 2013!
Oh! And we got: Convert To > Deformable gPoly in Autodesk 3ds Max 2013!

Autodesk 3ds Max 2013 has the Depth Of Field (DOF) Option in the Camera Settings! This is also done in same way of Autodesk 3ds Max Design 2013. Just go to the: Camera Modify Tab > Parameters > Check “Enable” Multi Pass Effect and seclect Depth of Field (mentalray/iray) and you are done! Now you just need to play with the Camera Focus, FOV, Lenses and f-stops settings to get the best results of your liking.

Left: Shows the NVIDIA iray Renderer, They added some new features to the HARDWARE setup Menu. And also Depth Of Field (DOF) in the Nitrous Viewport!
Right: A cool new feature Autodesk Maya 2013 Viewport 2.0 Hardware Motion Blur. When you rotate the Camera the Motion Blur will be shown in the Viewport!

Below a Snapshot of Autodesk’s 3ds Max 2013 Updated Nitrous Viewport! The Depth Of Field (DOF) setup is same like in Autodesk 3ds Max Design 2013. And is activated in just 2 clicks!

DAR Amplification FBM-100H “Future Breed Machine” Logo


Autodesk 3ds Max Design 2013


So Autodesk Announced the new 2013 Software Line-up! Yesterday I played with Autodesk 3ds Max Design 2013 which is included in: Autodesk AutoCAD Design Suite 2013. Autodesk Mudbox 2013 Also has some changes but not that critical like 3ds Max & 3ds Max Design 2013. Anyways back to 3ds Max Design 2013. The viewport has some Amazing new features and changes to! Like Tabbed Layouts, Clay Render, Depth Of Field (DOF) with NVIDIA metal ray / iray and of course more! But I personally thing those are my high priority changes!

The Left Screenshot: I was trying to get a DOF in a Render few days ago but always messed up like a way to much blur!
3ds Max & 3ds Max Design 2013 includes a new amazing feature that previews the DOF in the Nitrous Viewport!
This is a great time saver for me and I think the old 3ds Max & 3ds Max Design 2012 users also missed this feature!

The Right Screenshot: A cool new feature is Clay Option in the Shading Menu! Changes the model into a Clay look like in Zbrush. Not a very critical change but it can be useful in near future or just for showcasing your model.

Tabbed Layouts are just easy to quickly switch the Viewport layouts. Like if you need to Render a scene you can chose your saved Tabbed Viewport Preset. You can create a lot of presets including rigging, animating and material editors in the Tabbed Presets.