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	<title>Comments for Chris Lefering</title>
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	<link>http://blog.e-studios.eu</link>
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	<lastBuildDate>Sun, 18 Dec 2011 06:47:16 +0000</lastBuildDate>
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		<title>Comment on Starcraft 2 Models by Jacob</title>
		<link>http://blog.e-studios.eu/?p=405&#038;cpage=1#comment-120</link>
		<dc:creator>Jacob</dc:creator>
		<pubDate>Sun, 18 Dec 2011 06:47:16 +0000</pubDate>
		<guid isPermaLink="false">http://chrizz-devblog.e-studios.eu/?p=405#comment-120</guid>
		<description>I think its cool how your simply refreshing old units such as the Marine, like you said there arent very many people who do this, and the ones that do are focused on making New Units instead of going back to the basics. Keep up the good work</description>
		<content:encoded><![CDATA[<p>I think its cool how your simply refreshing old units such as the Marine, like you said there arent very many people who do this, and the ones that do are focused on making New Units instead of going back to the basics. Keep up the good work</p>
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		<title>Comment on First Starcraft 2 Unit Batch by Chris Lefering</title>
		<link>http://blog.e-studios.eu/?p=388&#038;cpage=1#comment-119</link>
		<dc:creator>Chris Lefering</dc:creator>
		<pubDate>Fri, 05 Aug 2011 13:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://chrizz-devblog.e-studios.eu/?p=388#comment-119</guid>
		<description>On the DOWNLOAD page you can download the units.</description>
		<content:encoded><![CDATA[<p>On the DOWNLOAD page you can download the units.</p>
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		<title>Comment on First Starcraft 2 Unit Batch by SnyderGuy</title>
		<link>http://blog.e-studios.eu/?p=388&#038;cpage=1#comment-117</link>
		<dc:creator>SnyderGuy</dc:creator>
		<pubDate>Thu, 04 Aug 2011 18:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://chrizz-devblog.e-studios.eu/?p=388#comment-117</guid>
		<description>Can you post a download, for the units?</description>
		<content:encoded><![CDATA[<p>Can you post a download, for the units?</p>
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	<item>
		<title>Comment on First Starcraft 2 Unit Batch by SnyderGuy</title>
		<link>http://blog.e-studios.eu/?p=388&#038;cpage=1#comment-118</link>
		<dc:creator>SnyderGuy</dc:creator>
		<pubDate>Thu, 04 Aug 2011 18:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://chrizz-devblog.e-studios.eu/?p=388#comment-118</guid>
		<description>Post a hybrid zergling unit, k? for download</description>
		<content:encoded><![CDATA[<p>Post a hybrid zergling unit, k? for download</p>
]]></content:encoded>
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	<item>
		<title>Comment on Steel Talons &#8211; Mammoth MK5 by Chris Lefering</title>
		<link>http://blog.e-studios.eu/?p=552&#038;cpage=1#comment-116</link>
		<dc:creator>Chris Lefering</dc:creator>
		<pubDate>Tue, 28 Jun 2011 06:38:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.e-studios.eu/?p=552#comment-116</guid>
		<description>Yes.. New update is coming soon but we still have problems with our resources. Oleg is on vacation and is going back to modding soon and Iam busy with other things :)</description>
		<content:encoded><![CDATA[<p>Yes.. New update is coming soon but we still have problems with our resources. Oleg is on vacation and is going back to modding soon and Iam busy with other things <img src='http://blog.e-studios.eu/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on Steel Talons &#8211; Mammoth MK5 by Zachary Young</title>
		<link>http://blog.e-studios.eu/?p=552&#038;cpage=1#comment-115</link>
		<dc:creator>Zachary Young</dc:creator>
		<pubDate>Tue, 28 Jun 2011 03:13:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.e-studios.eu/?p=552#comment-115</guid>
		<description>new icestorm update :D?</description>
		<content:encoded><![CDATA[<p>new icestorm update <img src='http://blog.e-studios.eu/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> ?</p>
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		<title>Comment on Create Simple Daylight System Scene in 3ds Max 2012 by E-Studios Development Blog 2011</title>
		<link>http://blog.e-studios.eu/?p=536&#038;cpage=1#comment-114</link>
		<dc:creator>E-Studios Development Blog 2011</dc:creator>
		<pubDate>Thu, 23 Jun 2011 22:39:32 +0000</pubDate>
		<guid isPermaLink="false">http://blog.e-studios.eu/?p=536#comment-114</guid>
		<description>[...] Render was done in Autodesk 3ds Max 2012 with the Nitrous Viewport, Quicksilver Hardware Renderer and mrSun / mrSky Daylight System! Create a Simple Daylight System Tutorial can be found &gt; HERE [...]</description>
		<content:encoded><![CDATA[<p>[...] Render was done in Autodesk 3ds Max 2012 with the Nitrous Viewport, Quicksilver Hardware Renderer and mrSun / mrSky Daylight System! Create a Simple Daylight System Tutorial can be found &gt; HERE [...]</p>
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		<title>Comment on Create Simple Daylight System Scene in 3ds Max 2012 by Chris Lefering</title>
		<link>http://blog.e-studios.eu/?p=536&#038;cpage=1#comment-113</link>
		<dc:creator>Chris Lefering</dc:creator>
		<pubDate>Sat, 11 Jun 2011 21:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.e-studios.eu/?p=536#comment-113</guid>
		<description>AT&amp;T Voice For Mac &amp; Windows :D </description>
		<content:encoded><![CDATA[<p>AT&amp;T Voice For Mac &amp; Windows <img src='http://blog.e-studios.eu/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  </p>
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		<title>Comment on Create Simple Daylight System Scene in 3ds Max 2012 by Bart Drijdijk</title>
		<link>http://blog.e-studios.eu/?p=536&#038;cpage=1#comment-111</link>
		<dc:creator>Bart Drijdijk</dc:creator>
		<pubDate>Sat, 11 Jun 2011 20:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.e-studios.eu/?p=536#comment-111</guid>
		<description>the voice, why so windoos?</description>
		<content:encoded><![CDATA[<p>the voice, why so windoos?</p>
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		<title>Comment on Starcraft 2 Models @ Download! by TeamEcko</title>
		<link>http://blog.e-studios.eu/?p=439&#038;cpage=1#comment-108</link>
		<dc:creator>TeamEcko</dc:creator>
		<pubDate>Wed, 01 Jun 2011 17:05:53 +0000</pubDate>
		<guid isPermaLink="false">http://chrizz-devblog.e-studios.eu/?p=439#comment-108</guid>
		<description>You have succeded to change the textures in purple color, but claws, spines and teeth are as original.
You have used Photoshop but i want to know what filters, process, you used for replaced colors.
For my project i need most darkest colors and i do not know change global colors without change the colors of teeth and claws.
About the vines i suppose you have changed emmisive and diffuse textures of the model?</description>
		<content:encoded><![CDATA[<p>You have succeded to change the textures in purple color, but claws, spines and teeth are as original.<br />
You have used Photoshop but i want to know what filters, process, you used for replaced colors.<br />
For my project i need most darkest colors and i do not know change global colors without change the colors of teeth and claws.<br />
About the vines i suppose you have changed emmisive and diffuse textures of the model?</p>
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